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Wet sand RND (Please go to 00:56)
00:54~01:16 Created the look of wet sand by keeping it clumped,
Added a wet map attribute for deeper sand area,
Simulated in Houdini & optimized for rendering in 3dsMax
03:11~ 03:15 The Flash's BodyBolts, Crawlies




I like this. This is my first colaboration with houdini and 3dmax. The supervisor wanted for wet feeling of sand. So I tried to express it. And In addition to that, I provided Wet mask layer.
As you See, Before simulation, I added color. undergound sand is red ,overground sand is black after sim, color was mixed, So I provided that color layer to comp

Reaction about Wet Sand(Please go to 8:11 in youtube)
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