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Wet sand RND (Please go to 00:56)

00:54~01:16 Created the look of wet sand by keeping it clumped,

                     Added a wet map attribute for deeper sand area,

                     Simulated in Houdini & optimized for rendering in 3dsMax

03:11~ 03:15 The Flash's BodyBolts, Crawlies

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I like this. This is my first colaboration with houdini and 3dmax. The supervisor wanted for wet feeling of sand.  So I tried to express it.  And In addition to that, I provided  Wet mask layer.

As you See, Before simulation, I added color. undergound sand is red ,overground sand is black after sim, color was mixed, So I provided that color layer to comp 

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Reaction about Wet Sand(Please go to 8:11 in youtube)

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